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1 | freddie | 1 | namespace blockade |
2 | { |
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3 | partial class Form1 |
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4 | { |
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5 | /// <summary> |
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6 | /// Required designer variable. |
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7 | /// </summary> |
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8 | private System.ComponentModel.IContainer components = null; |
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9 | |||
10 | /// <summary> |
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11 | /// Clean up any resources being used. |
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12 | /// </summary> |
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13 | /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> |
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14 | protected override void Dispose(bool disposing) |
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15 | { |
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16 | if (disposing && (components != null)) |
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17 | { |
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18 | components.Dispose(); |
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19 | } |
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20 | base.Dispose(disposing); |
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21 | } |
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22 | |||
23 | #region Windows Form Designer generated code |
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24 | |||
25 | /// <summary> |
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26 | /// Required method for Designer support - do not modify |
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27 | /// the contents of this method with the code editor. |
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28 | /// </summary> |
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29 | private void InitializeComponent() |
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30 | { |
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31 | this.components = new System.ComponentModel.Container(); |
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32 | this.view = new System.Windows.Forms.PictureBox(); |
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33 | this.cashF = new System.Windows.Forms.Label(); |
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34 | this.goF = new System.Windows.Forms.PictureBox(); |
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35 | this.livesF = new System.Windows.Forms.Label(); |
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36 | this.beamF = new System.Windows.Forms.PictureBox(); |
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37 | this.levelF = new System.Windows.Forms.Label(); |
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38 | this.timer1 = new System.Windows.Forms.Timer(this.components); |
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39 | ((System.ComponentModel.ISupportInitialize)(this.view)).BeginInit(); |
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40 | ((System.ComponentModel.ISupportInitialize)(this.goF)).BeginInit(); |
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41 | ((System.ComponentModel.ISupportInitialize)(this.beamF)).BeginInit(); |
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42 | this.SuspendLayout(); |
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43 | // |
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44 | // view |
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45 | // |
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46 | this.view.Dock = System.Windows.Forms.DockStyle.Top; |
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47 | this.view.Location = new System.Drawing.Point(0, 0); |
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48 | this.view.Name = "view"; |
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49 | this.view.Size = new System.Drawing.Size(500, 400); |
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50 | this.view.TabIndex = 0; |
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51 | this.view.TabStop = false; |
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52 | this.view.MouseClick += new System.Windows.Forms.MouseEventHandler(this.view_MouseClick); |
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53 | // |
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54 | // cashF |
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55 | // |
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56 | this.cashF.AutoSize = true; |
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57 | this.cashF.Font = new System.Drawing.Font("Tahoma", 15.75F, System.Drawing.FontStyle.Italic, System.Drawing.GraphicsUnit.Point, ((byte)(0))); |
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58 | this.cashF.Location = new System.Drawing.Point(12, 413); |
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59 | this.cashF.Name = "cashF"; |
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60 | this.cashF.Size = new System.Drawing.Size(104, 25); |
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61 | this.cashF.TabIndex = 1; |
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62 | this.cashF.Text = "Cash: 200"; |
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63 | // |
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64 | // goF |
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65 | // |
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66 | this.goF.BackColor = System.Drawing.Color.White; |
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67 | this.goF.Location = new System.Drawing.Point(408, 412); |
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68 | this.goF.Name = "goF"; |
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69 | this.goF.Size = new System.Drawing.Size(80, 80); |
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70 | this.goF.TabIndex = 2; |
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71 | this.goF.TabStop = false; |
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72 | this.goF.Click += new System.EventHandler(this.pictureBox1_Click); |
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73 | // |
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74 | // livesF |
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75 | // |
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76 | this.livesF.AutoSize = true; |
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77 | this.livesF.Font = new System.Drawing.Font("Tahoma", 15.75F, System.Drawing.FontStyle.Italic, System.Drawing.GraphicsUnit.Point, ((byte)(0))); |
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78 | this.livesF.Location = new System.Drawing.Point(12, 438); |
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79 | this.livesF.Name = "livesF"; |
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80 | this.livesF.Size = new System.Drawing.Size(97, 25); |
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81 | this.livesF.TabIndex = 3; |
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82 | this.livesF.Text = "100 Lives"; |
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83 | // |
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84 | // beamF |
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85 | // |
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86 | this.beamF.Dock = System.Windows.Forms.DockStyle.Bottom; |
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87 | this.beamF.Location = new System.Drawing.Point(0, 400); |
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88 | this.beamF.Name = "beamF"; |
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89 | this.beamF.Size = new System.Drawing.Size(500, 100); |
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90 | this.beamF.TabIndex = 4; |
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91 | this.beamF.TabStop = false; |
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92 | // |
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93 | // levelF |
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94 | // |
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95 | this.levelF.AutoSize = true; |
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96 | this.levelF.Font = new System.Drawing.Font("Tahoma", 15.75F, System.Drawing.FontStyle.Italic, System.Drawing.GraphicsUnit.Point, ((byte)(0))); |
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97 | this.levelF.Location = new System.Drawing.Point(12, 463); |
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98 | this.levelF.Name = "levelF"; |
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99 | this.levelF.Size = new System.Drawing.Size(84, 25); |
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100 | this.levelF.TabIndex = 8; |
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101 | this.levelF.Text = "Level: 0"; |
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102 | // |
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103 | // timer1 |
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104 | // |
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105 | this.timer1.Interval = 1000; |
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106 | this.timer1.Tick += new System.EventHandler(this.Timer1Tick); |
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107 | // |
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108 | // Form1 |
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109 | // |
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110 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); |
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111 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; |
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112 | this.ClientSize = new System.Drawing.Size(500, 500); |
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113 | this.Controls.Add(this.levelF); |
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114 | this.Controls.Add(this.livesF); |
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115 | this.Controls.Add(this.goF); |
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116 | this.Controls.Add(this.cashF); |
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117 | this.Controls.Add(this.view); |
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118 | this.Controls.Add(this.beamF); |
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119 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle; |
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120 | this.Name = "Form1"; |
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121 | this.Text = "Form1"; |
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122 | this.Load += new System.EventHandler(this.Form1_Load); |
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123 | this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.Form1FormClosing); |
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124 | this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.Form1KeyDown); |
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125 | ((System.ComponentModel.ISupportInitialize)(this.view)).EndInit(); |
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126 | ((System.ComponentModel.ISupportInitialize)(this.goF)).EndInit(); |
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127 | ((System.ComponentModel.ISupportInitialize)(this.beamF)).EndInit(); |
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128 | this.ResumeLayout(false); |
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129 | this.PerformLayout(); |
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130 | } |
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131 | private System.Windows.Forms.Timer timer1; |
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132 | |||
133 | #endregion |
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134 | |||
135 | private System.Windows.Forms.PictureBox view; |
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136 | private System.Windows.Forms.Label cashF; |
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137 | private System.Windows.Forms.PictureBox goF; |
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138 | private System.Windows.Forms.Label livesF; |
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139 | private System.Windows.Forms.PictureBox beamF; |
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140 | private System.Windows.Forms.Label levelF; |
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141 | } |
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142 | } |
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143 |