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4 | tom | 1 | #ifndef SSSNAKESSS_HPP |
2 | #define SSSNAKESSS_HPP |
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1 | tom | 3 | |
4 | class SSSNAKESSS |
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5 | { |
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6 | public: |
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7 | SSSNAKESSS(); |
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8 | ~SSSNAKESSS(); |
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9 | |||
10 | bool init(); |
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11 | bool initSDL(); |
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12 | bool initOpenGL(); |
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13 | void initData(); |
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14 | |||
15 | void run(); |
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2 | tom | 16 | void checkEvents(); |
17 | void update(); |
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18 | void draw(); |
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1 | tom | 19 | |
20 | void end(); |
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6 | tom | 21 | |
22 | vector<string> listDir(string dir); |
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1 | tom | 23 | |
24 | private: |
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2 | tom | 25 | bool running; |
3 | tom | 26 | |
27 | SDL_Surface *screen; |
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6 | tom | 28 | |
29 | map<string, Texture *> textures; |
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10 | tom | 30 | Snake *snake; |
1 | tom | 31 | }; |
32 | |||
4 | tom | 33 | #endif // SSSNAKESSS_HPP |