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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 4 | tom | 1 | #ifndef SSSNAKESSS_HPP |
| 2 | #define SSSNAKESSS_HPP |
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| 1 | tom | 3 | |
| 3 | tom | 4 | struct SDL_Surface; |
| 5 | |||
| 1 | tom | 6 | class SSSNAKESSS |
| 7 | { |
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| 8 | public: |
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| 9 | SSSNAKESSS(); |
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| 10 | ~SSSNAKESSS(); |
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| 11 | |||
| 12 | bool init(); |
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| 13 | bool initSDL(); |
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| 14 | bool initOpenGL(); |
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| 15 | void initData(); |
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| 16 | |||
| 17 | void run(); |
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| 2 | tom | 18 | void checkEvents(); |
| 19 | void update(); |
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| 20 | void draw(); |
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| 1 | tom | 21 | |
| 22 | void end(); |
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| 6 | tom | 23 | |
| 24 | vector<string> listDir(string dir); |
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| 1 | tom | 25 | |
| 26 | private: |
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| 2 | tom | 27 | bool running; |
| 3 | tom | 28 | |
| 29 | SDL_Surface *screen; |
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| 6 | tom | 30 | |
| 31 | map<string, Texture *> textures; |
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| 1 | tom | 32 | }; |
| 33 | |||
| 4 | tom | 34 | #endif // SSSNAKESSS_HPP |