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4 | tom | 1 | #ifndef SSSNAKESSS_HPP |
2 | #define SSSNAKESSS_HPP |
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1 | tom | 3 | |
3 | tom | 4 | struct SDL_Surface; |
5 | |||
1 | tom | 6 | class SSSNAKESSS |
7 | { |
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8 | public: |
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9 | SSSNAKESSS(); |
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10 | ~SSSNAKESSS(); |
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11 | |||
12 | bool init(); |
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13 | bool initSDL(); |
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14 | bool initOpenGL(); |
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15 | void initData(); |
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16 | |||
17 | void run(); |
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2 | tom | 18 | void checkEvents(); |
19 | void update(); |
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20 | void draw(); |
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1 | tom | 21 | |
22 | void end(); |
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6 | tom | 23 | |
24 | vector<string> listDir(string dir); |
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1 | tom | 25 | |
26 | private: |
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2 | tom | 27 | bool running; |
3 | tom | 28 | |
29 | SDL_Surface *screen; |
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6 | tom | 30 | |
31 | map<string, Texture *> textures; |
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1 | tom | 32 | }; |
33 | |||
4 | tom | 34 | #endif // SSSNAKESSS_HPP |