Rev 4 | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
4 | tom | 1 | #ifndef TEXTURE_HPP |
2 | #define TEXTURE_HPP |
||
3 | |||
4 | class Texture |
||
5 | { |
||
6 | public: |
||
7 | Texture(string filename); |
||
8 | ~Texture(); |
||
9 | |||
10 | void draw(int x, int y); |
||
11 | |||
12 | private: |
||
13 | GLuint texture; |
||
14 | bool loaded; |
||
15 | |||
16 | int width; |
||
17 | int height; |
||
18 | int halfWidth; |
||
19 | int halfHeight; |
||
20 | }; |
||
21 | |||
5 | tom | 22 | void drawTexture(Texture *texture, int x, int y); |
23 | |||
4 | tom | 24 | #endif // TEXTURE_HPP |