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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 4 | tom | 1 | #ifndef TEXTURE_HPP |
| 2 | #define TEXTURE_HPP |
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| 3 | |||
| 4 | class Texture |
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| 5 | { |
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| 6 | public: |
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| 7 | Texture(string filename); |
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| 8 | ~Texture(); |
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| 9 | |||
| 10 | void draw(int x, int y); |
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| 11 | |||
| 12 | private: |
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| 13 | GLuint texture; |
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| 14 | bool loaded; |
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| 15 | |||
| 16 | int width; |
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| 17 | int height; |
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| 18 | int halfWidth; |
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| 19 | int halfHeight; |
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| 20 | }; |
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| 21 | |||
| 5 | tom | 22 | void drawTexture(Texture *texture, int x, int y); |
| 23 | |||
| 4 | tom | 24 | #endif // TEXTURE_HPP |