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Rev | Author | Line No. | Line |
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10 | tom | 1 | #include "SDL/SDL.h" |
2 | #include "SDL/SDL_image.h" |
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3 | #include "SDL/SDL_opengl.h" |
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4 | |||
5 | #include <dirent.h> |
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6 | #include <iostream> |
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7 | #include <vector> |
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8 | #include <map> |
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9 | |||
10 | using namespace std; |
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11 | |||
12 | #include "point.hpp" |
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13 | #include "snake.hpp" |
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14 | #include "texture.hpp" |
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1 | tom | 15 | #include "sssnakesss.hpp" |
16 | |||
17 | int main(int argc, char *argv[]) |
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18 | { |
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19 | SSSNAKESSS game; |
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20 | if (game.init()) |
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21 | { |
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22 | game.run(); |
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23 | game.end(); |
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24 | } |
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25 | |||
26 | return 0; |
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27 | } |