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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 10 | tom | 1 | #include <vector> |
| 2 | |||
| 3 | using namespace std; |
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| 4 | |||
| 5 | #include "point.hpp" |
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| 9 | freddie | 6 | #include "snake.hpp" |
| 7 | |||
| 10 | tom | 8 | Snake::Snake() |
| 9 | freddie | 9 | { |
| 11 | freddie | 10 | R = 255; |
| 11 | G = 255; |
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| 12 | B = 0; |
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| 13 | tom | 13 | direction = Up; |
| 10 | tom | 14 | } |
| 15 | |||
| 16 | void Snake::nextPoint(Point newPoint) |
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| 17 | { |
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| 11 | freddie | 18 | points.insert(points.begin(), newPoint); |
| 19 | points.pop_back(); |
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| 10 | tom | 20 | } |
| 14 | freddie | 21 | |
| 22 | void Snake::move() |
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| 23 | { |
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| 24 | switch (direction) |
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| 25 | { |
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| 26 | case up: |
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| 27 | nextPoint(Point(points[0].X, points[0].Y - 1)); |
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| 28 | case down: |
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| 29 | nextPoint(Point(points[0].X, points[0].Y + 1)); |
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| 30 | case left: |
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| 31 | nextPoint(Point(points[0].X - 1, points[0].Y)); |
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| 32 | case right: |
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| 33 | nextPoint(Point(points[0].X + 1, points[0].Y)); |
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| 34 | } |
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| 35 | } |