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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 10 | tom | 1 | #include <vector> |
| 2 | |||
| 3 | using namespace std; |
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| 4 | |||
| 5 | #include "point.hpp" |
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| 9 | freddie | 6 | #include "snake.hpp" |
| 7 | |||
| 10 | tom | 8 | Snake::Snake() |
| 9 | freddie | 9 | { |
| 11 | freddie | 10 | R = 255; |
| 11 | G = 255; |
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| 12 | B = 0; |
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| 13 | tom | 13 | direction = Up; |
| 16 | freddie | 14 | dead = false; // FALSE ? |
| 10 | tom | 15 | } |
| 16 | |||
| 17 | void Snake::nextPoint(Point newPoint) |
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| 18 | { |
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| 11 | freddie | 19 | points.insert(points.begin(), newPoint); |
| 20 | points.pop_back(); |
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| 10 | tom | 21 | } |
| 14 | freddie | 22 | |
| 23 | void Snake::move() |
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| 24 | { |
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| 25 | switch (direction) |
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| 26 | { |
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| 15 | tom | 27 | case Up: |
| 14 | freddie | 28 | nextPoint(Point(points[0].X, points[0].Y - 1)); |
| 15 | tom | 29 | break; |
| 30 | |||
| 31 | case Down: |
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| 14 | freddie | 32 | nextPoint(Point(points[0].X, points[0].Y + 1)); |
| 15 | tom | 33 | break; |
| 34 | |||
| 35 | case Left: |
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| 14 | freddie | 36 | nextPoint(Point(points[0].X - 1, points[0].Y)); |
| 15 | tom | 37 | break; |
| 38 | |||
| 39 | case Right: |
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| 14 | freddie | 40 | nextPoint(Point(points[0].X + 1, points[0].Y)); |
| 15 | tom | 41 | break; |
| 14 | freddie | 42 | } |
| 43 | } |
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| 16 | freddie | 44 | |
| 45 | void append(int num) |
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| 46 | { |
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| 47 | Point * p = & points[points.size() - 1]; |
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| 48 | points.push_back(*p); |
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| 49 | } |