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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 3 | tom | 1 | #include "SDL/SDL.h" |
| 4 | tom | 2 | #include "SDL/SDL_image.h" |
| 3 | tom | 3 | #include "SDL/SDL_opengl.h" |
| 4 | |||
| 7 | tom | 5 | #include <dirent.h> |
| 4 | tom | 6 | #include <iostream> |
| 6 | tom | 7 | #include <vector> |
| 8 | #include <map> |
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| 4 | tom | 9 | |
| 10 | using namespace std; |
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| 11 | |||
| 10 | tom | 12 | #include "point.hpp" |
| 13 | #include "snake.hpp" |
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| 4 | tom | 14 | #include "texture.hpp" |
| 1 | tom | 15 | #include "sssnakesss.hpp" |
| 16 | |||
| 17 | SSSNAKESSS::SSSNAKESSS() |
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| 18 | { |
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| 2 | tom | 19 | running = false; |
| 1 | tom | 20 | } |
| 21 | |||
| 22 | SSSNAKESSS::~SSSNAKESSS() |
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| 23 | { |
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| 24 | |||
| 25 | } |
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| 26 | |||
| 27 | bool SSSNAKESSS::init() |
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| 28 | { |
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| 29 | if (!initSDL()) |
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| 30 | { |
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| 31 | return false; |
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| 32 | } |
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| 33 | |||
| 34 | if (!initOpenGL()) |
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| 35 | { |
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| 36 | return false; |
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| 37 | } |
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| 38 | |||
| 39 | initData(); |
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| 40 | |||
| 10 | tom | 41 | snake = new Snake; |
| 42 | |||
| 1 | tom | 43 | return true; |
| 44 | } |
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| 45 | |||
| 46 | bool SSSNAKESSS::initSDL() |
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| 47 | { |
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| 3 | tom | 48 | if (SDL_Init(SDL_INIT_EVERYTHING) != 0) |
| 49 | { |
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| 50 | return false; |
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| 51 | } |
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| 52 | |||
| 53 | SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); |
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| 54 | |||
| 55 | screen = SDL_SetVideoMode(640, 480, 16, SDL_OPENGL); |
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| 56 | if (!screen) |
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| 57 | { |
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| 58 | return false; |
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| 59 | } |
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| 60 | |||
| 1 | tom | 61 | return true; |
| 62 | } |
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| 63 | |||
| 64 | bool SSSNAKESSS::initOpenGL() |
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| 65 | { |
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| 3 | tom | 66 | glEnable(GL_TEXTURE_2D); |
| 67 | |||
| 68 | glClearColor(0.0f, 0.0f, 0.0f, 0.0f); |
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| 69 | |||
| 70 | glViewport(0, 0, 640, 480); |
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| 71 | |||
| 72 | glClear(GL_COLOR_BUFFER_BIT); |
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| 73 | |||
| 74 | glMatrixMode(GL_PROJECTION); |
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| 75 | glLoadIdentity(); |
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| 76 | |||
| 77 | glOrtho(0.0f, 640, 480, 0.0f, -1.0f, 1.0f); |
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| 78 | |||
| 79 | glMatrixMode(GL_MODELVIEW); |
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| 80 | glLoadIdentity(); |
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| 81 | |||
| 1 | tom | 82 | return true; |
| 83 | } |
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| 84 | |||
| 85 | void SSSNAKESSS::initData() |
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| 86 | { |
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| 6 | tom | 87 | string dataDir = "data/"; |
| 88 | |||
| 89 | string graphicsDir = dataDir + "graphics/"; |
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| 90 | vector<string> graphicsList = listDir(graphicsDir); |
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| 91 | for (unsigned int i = 0; i < graphicsList.size(); i++) |
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| 92 | { |
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| 93 | string file = graphicsList[i]; |
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| 94 | string fullfilename = graphicsDir + file; |
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| 95 | |||
| 96 | textures[file] = new Texture(fullfilename); |
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| 97 | } |
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| 1 | tom | 98 | } |
| 99 | |||
| 100 | void SSSNAKESSS::run() |
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| 101 | { |
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| 2 | tom | 102 | running = true; |
| 103 | |||
| 104 | while (running) |
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| 105 | { |
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| 106 | checkEvents(); |
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| 107 | update(); |
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| 108 | draw(); |
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| 8 | tom | 109 | |
| 110 | SDL_GL_SwapBuffers(); |
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| 2 | tom | 111 | } |
| 1 | tom | 112 | } |
| 113 | |||
| 2 | tom | 114 | void SSSNAKESSS::checkEvents() |
| 115 | { |
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| 3 | tom | 116 | SDL_Event event; |
| 117 | |||
| 118 | while (SDL_PollEvent(&event)) |
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| 119 | { |
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| 120 | switch (event.type) |
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| 121 | { |
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| 122 | case SDL_QUIT: |
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| 123 | running = false; |
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| 124 | break; |
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| 125 | } |
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| 126 | } |
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| 2 | tom | 127 | } |
| 128 | |||
| 129 | void SSSNAKESSS::update() |
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| 130 | { |
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| 131 | } |
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| 132 | |||
| 133 | void SSSNAKESSS::draw() |
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| 134 | { |
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| 10 | tom | 135 | //drawTexture(textures["food.png"], 20, 20); |
| 2 | tom | 136 | } |
| 137 | |||
| 1 | tom | 138 | void SSSNAKESSS::end() |
| 139 | { |
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| 10 | tom | 140 | delete snake; |
| 141 | |||
| 8 | tom | 142 | SDL_FreeSurface(screen); |
| 143 | SDL_Quit(); |
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| 1 | tom | 144 | } |
| 6 | tom | 145 | |
| 7 | tom | 146 | vector<string> SSSNAKESSS::listDir(string dirName) |
| 6 | tom | 147 | { |
| 7 | tom | 148 | vector<string> files; |
| 6 | tom | 149 | |
| 7 | tom | 150 | DIR *dp = opendir(dirName.c_str()); |
| 151 | if (dp != NULL) |
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| 152 | { |
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| 153 | dirent *ep; |
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| 154 | while ((ep = readdir(dp))) |
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| 155 | { |
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| 156 | string n = ep->d_name; |
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| 157 | if (n != "." && n != "..") |
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| 158 | { |
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| 159 | files.push_back(n); |
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| 160 | } |
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| 161 | } |
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| 162 | |||
| 163 | closedir(dp); |
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| 164 | } |
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| 165 | |||
| 166 | return files; |
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| 6 | tom | 167 | } |