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Rev | Author | Line No. | Line |
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14 | freddie | 1 | #include "SDL/SDL.h" |
2 | #include "SDL/SDL_image.h" |
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3 | #include "SDL/SDL_opengl.h" |
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4 | |||
5 | #include <dirent.h> |
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6 | #include <iostream> |
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7 | #include <vector> |
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8 | #include <map> |
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9 | |||
10 | using namespace std; |
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11 | |||
12 | #include "point.hpp" |
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13 | #include "snake.hpp" |
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14 | #include "texture.hpp" |
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15 | #include "sssnakesss.hpp" |
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16 | |||
17 | SSSNAKESSS::SSSNAKESSS() |
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18 | { |
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19 | running = false; |
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20 | } |
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21 | |||
22 | SSSNAKESSS::~SSSNAKESSS() |
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23 | { |
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24 | |||
25 | } |
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26 | |||
27 | bool SSSNAKESSS::init() |
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28 | { |
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29 | if (!initSDL()) |
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30 | { |
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31 | return false; |
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32 | } |
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33 | |||
34 | if (!initOpenGL()) |
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35 | { |
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36 | return false; |
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37 | } |
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38 | |||
39 | initData(); |
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40 | |||
41 | snake = new Snake; |
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42 | |||
43 | return true; |
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44 | } |
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45 | |||
46 | bool SSSNAKESSS::initSDL() |
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47 | { |
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48 | if (SDL_Init(SDL_INIT_EVERYTHING) != 0) |
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49 | { |
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50 | return false; |
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51 | } |
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52 | |||
53 | SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); |
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54 | |||
55 | screen = SDL_SetVideoMode(640, 480, 16, SDL_OPENGL); |
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56 | if (!screen) |
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57 | { |
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58 | return false; |
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59 | } |
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60 | |||
61 | return true; |
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62 | } |
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63 | |||
64 | bool SSSNAKESSS::initOpenGL() |
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65 | { |
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66 | glEnable(GL_TEXTURE_2D); |
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67 | |||
68 | glClearColor(0.0f, 0.0f, 0.0f, 0.0f); |
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69 | |||
70 | glViewport(0, 0, 640, 480); |
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71 | |||
72 | glClear(GL_COLOR_BUFFER_BIT); |
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73 | |||
74 | glMatrixMode(GL_PROJECTION); |
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75 | glLoadIdentity(); |
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76 | |||
77 | glOrtho(0.0f, 640, 480, 0.0f, -1.0f, 1.0f); |
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78 | |||
79 | glMatrixMode(GL_MODELVIEW); |
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80 | glLoadIdentity(); |
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81 | |||
82 | return true; |
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83 | } |
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84 | |||
85 | void SSSNAKESSS::initData() |
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86 | { |
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87 | string dataDir = "data/"; |
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88 | |||
89 | string graphicsDir = dataDir + "graphics/"; |
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90 | vector<string> graphicsList = listDir(graphicsDir); |
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91 | for (unsigned int i = 0; i < graphicsList.size(); i++) |
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92 | { |
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93 | string file = graphicsList[i]; |
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94 | string fullfilename = graphicsDir + file; |
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95 | |||
96 | textures[file] = new Texture(fullfilename); |
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97 | } |
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98 | } |
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99 | |||
100 | void SSSNAKESSS::initLevel(int level) |
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101 | { |
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102 | obstacles.erase(obstacles.begin(), obstacles.end()); |
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103 | for (int i = 0; i < level * 3; i++) |
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104 | { |
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105 | // add random obstacle |
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106 | } |
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107 | // reposition snakes |
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108 | } |
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109 | |||
110 | void SSSNAKESSS::run() |
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111 | { |
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112 | running = true; |
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113 | |||
114 | while (running) |
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115 | { |
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116 | checkEvents(); |
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117 | update(); |
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118 | draw(); |
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119 | |||
120 | SDL_GL_SwapBuffers(); |
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121 | } |
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122 | } |
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123 | |||
124 | void SSSNAKESSS::checkEvents() |
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125 | { |
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126 | SDL_Event event; |
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127 | |||
128 | while (SDL_PollEvent(&event)) |
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129 | { |
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130 | switch (event.type) |
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131 | { |
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132 | case SDL_QUIT: |
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133 | running = false; |
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134 | break; |
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135 | } |
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136 | } |
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137 | } |
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138 | |||
139 | void SSSNAKESSS::update() |
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140 | { |
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141 | motion(); |
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142 | } |
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143 | |||
144 | void SSSNAKESSS::motion() |
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145 | { |
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146 | snake * s; |
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147 | for (int i = 0; i < snakes.size(); i++) |
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148 | { |
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149 | s = snakes[i]; |
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150 | s.move(); |
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151 | } |
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152 | } |
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153 | |||
154 | void SSSNAKESSS::draw() |
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155 | { |
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156 | //drawTexture(textures["food.png"], 20, 20); |
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157 | } |
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158 | |||
159 | void SSSNAKESSS::end() |
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160 | { |
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161 | delete snake; |
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162 | |||
163 | SDL_FreeSurface(screen); |
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164 | SDL_Quit(); |
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165 | } |
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166 | |||
167 | vector<string> SSSNAKESSS::listDir(string dirName) |
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168 | { |
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169 | vector<string> files; |
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170 | |||
171 | DIR *dp = opendir(dirName.c_str()); |
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172 | if (dp != NULL) |
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173 | { |
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174 | dirent *ep; |
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175 | while ((ep = readdir(dp))) |
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176 | { |
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177 | string n = ep->d_name; |
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178 | if (n != "." && n != "..") |
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179 | { |
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180 | files.push_back(n); |
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181 | } |
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182 | } |
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183 | |||
184 | closedir(dp); |
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185 | } |
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186 | |||
187 | return files; |
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188 | } |