/blockade/bin/Debug/blockadeTrue/blockade.exe |
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## -1 +0,0 ## |
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Index: blockade/bin/Debug/blockadeTrue/data/towers.dat |
=================================================================== |
--- blockade/bin/Debug/blockadeTrue/data/towers.dat (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/towers.dat (nonexistent) |
@@ -1,18 +0,0 @@ |
-#laserColour,maxEnergy,eneryGain,energyUse,cost,range,reqToFire,delay,baseImkg,TurretImg,laserSound,laserType,lazerRangeExtention |
-#or |
-#not done yet :( |
-# |
-orange,300,5,2,120,100,20,0,basicBase.png:1,basicTurret.png:1,constant1.wav,0,0,0,PTR 2c 'Basic Turret',Cheap with a short range - this basic turret is of little use appart from when starting off:Cheap with a short range - this basic turret is of little use appart from when starting off:Billig und schwachen mit einer kurzen Palette - ist diese grundlegende Revolver wenig Verwendung Apart aus wenn starten:Fìkun aftue ke tsranten nìtxan ulte tem nì'aw asim. Ke lu nìtxan lesar mungwrr krr a fko sngä'i:iqeht floorah shiney an floorah distro floorah trixyah wohtoh. iqeht floorah gut^tah ti hiss nahfrank seth sui |
-# |
-blue,600,16,6,250,200,600,0,hyperBase.png:1,hyperTurret.png:1,constant1.wav,0,0,0,Arem & PTR 6c 'Hyper Turret',Cheap but effective - esspecially against numerous weaker enemies:Cheap but effective - esspecially against numerous weaker enemies:Billig` aber effektive - Esspecially gegen zahlreiche schwächeren Feinde:Fìkun ke tsranten nìtxan slä lu nì'it txantur. Lu nìpxi txantur wä aykutu ameyp:iqeht floorah shiney ti abs iqeht ceilah effergy ti hiss iqeht floorah intergy an ceilah lagre sohmac |
-# |
-yellow,26000,56,14000,7200,150,14000,0,protonBase.png:1,protonTurret.png:1,single1.wav,2,100,7,ELC RN-40b 'Proton',HELL ON ALL ACCOUNTS (EXCEPT COLOUR):HELL ON ALL ACCOUNTS (EXCEPT COLOR):HÖLLE FÜR ALLE KONTEN (MIT AUSNAHME VON FARBE):Fìkun lu Kawnga tseng frafya'o (mungwrr 'opin):aceilah perryah yarpeht propri ti |
-# |
-white,12000,25,2000,5500,200,6000,6,neutronBase.png:1,neutronTurret1.png:120:neutronTurret2.png:40:neutronTurret3.png:40:neutronTurret4.png:40:neutronTurret5.png:80,constant2.wav,1,0,0,ANz T-17 'Neutron',Powerful and long ranged turret - good for knocking out moderat enemies though limited by its slow regain rate:Powerful and long ranged turret - good for knocking out moderat enemies though limited by its slow regain rate:Leistungsstarke und lange Angebot Revolver - wieder gut für klopft` Moderatly starke Feinde` die aber durch seine langsam begrenzt rate:Fì'u lu txantura kun a tem alìm. Ska'a letrrtrra kututi nìltsan hufwa lu nìkì'ong tusem:iqeht ceilah trax an ceilah distroah wohtoh ti. kelah smasheht curtenah intergy sohmac ti abs endin it brig floorah drit^haah east trax ti |
-# |
-teal,500,12,150,2100,120,150,0,craverBase.png:1,craverTurret1.png:250:craverTurret2.png:25:craverTurret1.png:50:craverTurret2.png:25,single1.wav,0,0,0,ANz T-50 'Craver',Rapid fire and with short range - this turret is good for mopping up escaping enemies on the back line:Rapid fire and with short range - this turret is good for mopping up escaping enemies on the back line:Schnelle Feuer und mit einer kurzen Palette - diese Revolver ist gut für die Vernichtung entkommen Feinde in der Back Zeile:Fìkun tem nìwin sì asim. Tspang tusula kututi apxay mì tìyey lekäpxì:kelah smasheht ceilah linearah sohmac brig can ceilah drit^haah pryth ti and iqeht fllorah distro ti |
-# |
-crimson,6000,400,6000,50000,380,6000,0,rackerBase.png:1,rackerTurret1.png:90:rackerTurret2.png:10,single1.wav,1,0,0,ANz S-420 'Racker',Very powerful turret with a good rate of fire for destoying stronger ships one by one:Very powerful turret with a good rate of fire for destoying stronger ships one by one:Sehr leistungsfähige Revolver mit einer guten Rate von Feuer für stärkere Destoying Schiffe nacheinander:Fìkun afkew tem nìwin fte tsun skiva'a txura hunsìpit:iqeht ceilah traxah wohtoh ti and carneht ceilah drit^haah pryth ti poil carn smash ceilah intergy sohmac ti |
-# |
-steelblue,1000,35,100,8000,250,500,0,wraverBase.png:1,wraverTurret1.png:200:wraverTurret2.png:100,constant2.wav,0,0,0,Arem JR-21 'Wraver',Expensive replacment for the hyper turret - provides rapid long ranged support for more powerful turrets in any situation:Expensive replacment for the hyper turret - provides rapid long ranged support for more powerful turrets in any situation:Eine teure Austausch für den hyper Revolver - bietet schnelle lange Angebot Unterstützung für leistungsfähiger Revolver in jeder situation:Fìkun to hyper turret lu txantur. Tem nìwin sì alìm ulte srung si nì'ul txantura hunur frakrr:carn ceilah shienyah reherit 'Hyper Turret' ti. carn (ceilah distroah an aceilah perry) konic ceilah traxah sohwohtoh ti |
-# |
\ No newline at end of file |
Index: blockade/bin/Debug/blockadeTrue/data/enemies.dat |
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--- blockade/bin/Debug/blockadeTrue/data/enemies.dat (revision 4) |
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@@ -1,12 +0,0 @@ |
-#health,speed,child,spawn,spawnChance,img |
-160,1,1,-1,0,glob.png:1 |
-80,3,-1,-1,0,trier.png:1 |
-1500,0.6,-1,0,0.002,bigGlob.png:1 |
-400,2,-1,-1,0,ring.png:1 |
-1850,0.8,0,1,0.002,trierBig.png:1 |
-7000,1.5,6,-1,0,rocket1_1.png:5:rocket1_2.png:5:rocket1_3.png:5 |
-3000,1,7,-1,0,rocket2.png:1 |
-1500,0.5,3,-1,0,rocket3.png:1 |
-50000,0.3,5,3,0.0005,motherShip.png:1 |
-100000,1,-1,4,0.004,wShip.png:1 |
-500000,1,-1,5,0.006,steveJobsShip1.png:100:steveJobsShip2.png:100 |
\ No newline at end of file |
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Index: blockade/bin/Debug/blockadeTrue/data/steveJobsShip1.png |
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Index: blockade/bin/Debug/blockadeTrue/data/rocket3.png |
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Index: blockade/bin/Debug/blockadeTrue/data/rackerTurret.pdn |
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Index: blockade/bin/Debug/blockadeTrue/data/steveJobsShip2.png |
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@@ -1,21 +0,0 @@ |
-lBlockade ++ |
-n |
-n |
-b- Concept - |
-nFreddie Nash |
-n |
-b- Programming - |
-nFreddie Nash |
-n |
-b- Artwork & Design - |
-nFreddie Nash |
-n |
-b- Testing - |
-nTim32 |
-nBWS |
-n |
-b- Language - |
-nC# |
-n |
-b- Primary IDE - |
-nSharpDevelop |
\ No newline at end of file |
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Index: blockade/bin/Debug/blockadeTrue/data/craverTurret2.png |
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Index: blockade/bin/Debug/blockadeTrue/data/wraverTurret1.png |
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Index: blockade/bin/Debug/blockadeTrue/data/steveJobsShip2.pdn |
=================================================================== |
Cannot display: file marked as a binary type. |
svn:mime-type = application/octet-stream |
Index: blockade/bin/Debug/blockadeTrue/data/steveJobsShip2.pdn |
=================================================================== |
--- blockade/bin/Debug/blockadeTrue/data/steveJobsShip2.pdn (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/steveJobsShip2.pdn (nonexistent) |
/blockade/bin/Debug/blockadeTrue/data/steveJobsShip2.pdn |
Property changes: |
Deleted: svn:mime-type |
## -1 +0,0 ## |
-application/octet-stream |
\ No newline at end of property |
Index: blockade/bin/Debug/blockadeTrue/data/noImg.png |
=================================================================== |
Cannot display: file marked as a binary type. |
svn:mime-type = application/octet-stream |
Index: blockade/bin/Debug/blockadeTrue/data/noImg.png |
=================================================================== |
--- blockade/bin/Debug/blockadeTrue/data/noImg.png (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/noImg.png (nonexistent) |
/blockade/bin/Debug/blockadeTrue/data/noImg.png |
Property changes: |
Deleted: svn:mime-type |
## -1 +0,0 ## |
-application/octet-stream |
\ No newline at end of property |
Index: blockade/bin/Debug/blockadeTrue/data/bg_fire2.pdn |
=================================================================== |
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Index: blockade/bin/Debug/blockadeTrue/data/bg_fire2.pdn |
=================================================================== |
--- blockade/bin/Debug/blockadeTrue/data/bg_fire2.pdn (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/bg_fire2.pdn (nonexistent) |
/blockade/bin/Debug/blockadeTrue/data/bg_fire2.pdn |
Property changes: |
Deleted: svn:mime-type |
## -1 +0,0 ## |
-application/octet-stream |
\ No newline at end of property |
Index: blockade/bin/Debug/blockadeTrue/data/menuFG.pdn |
=================================================================== |
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Index: blockade/bin/Debug/blockadeTrue/data/menuFG.pdn |
=================================================================== |
--- blockade/bin/Debug/blockadeTrue/data/menuFG.pdn (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/menuFG.pdn (nonexistent) |
/blockade/bin/Debug/blockadeTrue/data/menuFG.pdn |
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## -1 +0,0 ## |
-application/octet-stream |
\ No newline at end of property |
Index: blockade/bin/Debug/blockadeTrue/data/levels.dat |
=================================================================== |
--- blockade/bin/Debug/blockadeTrue/data/levels.dat (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/levels.dat (nonexistent) |
@@ -1,38 +0,0 @@ |
-1,1,1,1 |
-1,1,1,1,0,0 |
-1,1,1,1,0,0,0,0 |
-1,1,1,1,1,0,0,0,0,0 |
-1,1,1,1,1,0,0,0,0,0,2,2 |
-0,0,0,0,0,2,2,2,2 |
-1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 |
-1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,2,2,2,2 |
-1,1,1,1,3,3,3,3 |
-0,0,0,0,0,0,3,3,3,3 |
-2,2,2,2,3,3,3,3,1,1,1,1,0,0,0,0 |
-2,2,2,2,3,3,3,3,1,1,1,1,0,0,0,0 |
-3,3,3,3,4,4 |
-3,3,3,3,4,4,4,4 |
-3,3,3,3,4,4,4,4,0,0,1,1 |
-3,3,3,3,4,4,4,4,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 |
-3,3,3,3,3,3,4,4,4,4,4,4,2,2,2,2,2,2,0,0,0,0,0,0,1,1,1,1,1,1 |
-3,3,3,3,3,3,4,4,4,4,4,4,2,2,2,2,2,2,0,0,0,0,0,0,1,1,1,1,1,1,3,3,3,3,3,3,3,3,3,3,3 |
-5,0,0,0,0 |
-5,5,0,0,0,0 |
-5,5,3,3,3,3 |
-5,5,4,4,4,4,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 |
-5,5,5,5,0,0,0,0 |
-3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3 |
-5,5,5,5,4,4,4,4 |
-1,1,1,1,1,1,1,1,5,5,5,5,5,5,5,5,1,1,1,1,1,1,1,1 |
-5,5,5,5,0,0,0,0 |
-1,1,1,1,1,1,1,1,5,5,5,5,5,5,5,5,1,1,1,1,1,1,1,1 |
-4,5,4,5,4,5,4,5 |
-8 |
-1,1,1,1,1,1,1,1,1,1,1,1,1,1,8,1,1,1,1,1,1,1,1,1,1,1,1,1,1 |
-9 |
-8,8,8,8,8 |
-3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,8,8 |
-9,9,9 |
-1,1,1,1,1,1,1,1,10,8,8 |
-1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,3,3,3,3,3,4,4,4,4,4 |
-9,3,3,3,3,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 |
\ No newline at end of file |
Index: blockade/bin/Debug/blockadeTrue/data/menuTexts.dat |
=================================================================== |
--- blockade/bin/Debug/blockadeTrue/data/menuTexts.dat (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/menuTexts.dat (nonexistent) |
@@ -1,5 +0,0 @@ |
-English UK:English US:German Germany:Na'vi Pandora:VOS Tim32 |
-play:play:splielen:uvan si:floth |
-credits:credits:credits:irayo:rayi |
-exit:exit:beenden:txìng:aust |
-language:language:sprache:lì'fya:langer |
\ No newline at end of file |
Index: blockade/bin/Debug/blockadeTrue/data/start.dat |
=================================================================== |
--- blockade/bin/Debug/blockadeTrue/data/start.dat (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/start.dat (nonexistent) |
@@ -1 +0,0 @@ |
-1500,100,bg_fire.png,beam_fire.png,0.2,black,red |
\ No newline at end of file |
Index: blockade/bin/Debug/blockadeTrue/data/hyperBase.png |
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Index: blockade/bin/Debug/blockadeTrue/data/hyperBase.png |
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--- blockade/bin/Debug/blockadeTrue/data/hyperBase.png (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/hyperBase.png (nonexistent) |
/blockade/bin/Debug/blockadeTrue/data/hyperBase.png |
Property changes: |
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## -1 +0,0 ## |
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\ No newline at end of property |
Index: blockade/bin/Debug/blockadeTrue/data/glob.png |
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Index: blockade/bin/Debug/blockadeTrue/data/glob.png |
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--- blockade/bin/Debug/blockadeTrue/data/glob.png (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/glob.png (nonexistent) |
/blockade/bin/Debug/blockadeTrue/data/glob.png |
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Index: blockade/bin/Debug/blockadeTrue/data/intro.txt |
=================================================================== |
--- blockade/bin/Debug/blockadeTrue/data/intro.txt (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/intro.txt (nonexistent) |
@@ -1,13 +0,0 @@ |
-Hello, Mortal (I'm assuming this game won't ever be in circulation, let alone as long as we don't have any form of decent Animated Intellignece Machines). |
- |
-Blockade is not a simple laser shooting game! Everything is very calculated, except for prices, becuase, as I have allready explained, computers arn't quite good enough to make Human interactive disitions, eg. the relative importance of each tower under certain cirsumstances, how pretty it is, and how bias may affect a user's choice of tower. |
- |
-The most inportant thing you need to learn is exactly how towers operate. It is simple inc oncept, bu can take alittle time to figure out in your mind. |
- |
-Each tower has a limit to how much any it can retain (I measure energy in 'units' 'u' for this 'game'). It also has a set value for the amount of energy gained each moement when not fireing, and the amount lost each moment when fireing. The amout lost dictates the damage inflicted, and the higher this, the more glow from the tower (if any) and the more puffs of smoke appear on the enemy ship(s) targeted. |
- |
-Types of laser are: |
- |
-0: THEL - Single target, perfect line |
-1: SEB - Single target, pretty line |
-2: QEB - Many targets, pretty line |
\ No newline at end of file |
Index: blockade/bin/Debug/blockadeTrue/data/rackerTurret1.png |
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Index: blockade/bin/Debug/blockadeTrue/data/rackerTurret1.png |
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--- blockade/bin/Debug/blockadeTrue/data/rackerTurret1.png (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/rackerTurret1.png (nonexistent) |
/blockade/bin/Debug/blockadeTrue/data/rackerTurret1.png |
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Index: blockade/bin/Debug/blockadeTrue/data/rackerTurret2.png |
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Index: blockade/bin/Debug/blockadeTrue/data/rackerTurret2.png |
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--- blockade/bin/Debug/blockadeTrue/data/rackerTurret2.png (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/rackerTurret2.png (nonexistent) |
/blockade/bin/Debug/blockadeTrue/data/rackerTurret2.png |
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## -1 +0,0 ## |
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Index: blockade/bin/Debug/blockadeTrue/data/beam.png |
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Index: blockade/bin/Debug/blockadeTrue/data/beam.png |
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--- blockade/bin/Debug/blockadeTrue/data/beam.png (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/beam.png (nonexistent) |
/blockade/bin/Debug/blockadeTrue/data/beam.png |
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## -1 +0,0 ## |
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Index: blockade/bin/Debug/blockadeTrue/data/bigGlob.png |
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Index: blockade/bin/Debug/blockadeTrue/data/bigGlob.png |
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--- blockade/bin/Debug/blockadeTrue/data/bigGlob.png (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/bigGlob.png (nonexistent) |
/blockade/bin/Debug/blockadeTrue/data/bigGlob.png |
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## -1 +0,0 ## |
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Index: blockade/bin/Debug/blockadeTrue/data/menuStart.dat |
=================================================================== |
--- blockade/bin/Debug/blockadeTrue/data/menuStart.dat (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/menuStart.dat (nonexistent) |
@@ -1 +0,0 @@ |
-bg_fire2.png,menuFG.png,30,1 |
\ No newline at end of file |
Index: blockade/bin/Debug/blockadeTrue/data/trierBig.png |
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Index: blockade/bin/Debug/blockadeTrue/data/trierBig.png |
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--- blockade/bin/Debug/blockadeTrue/data/trierBig.png (revision 4) |
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/blockade/bin/Debug/blockadeTrue/data/trierBig.png |
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Index: blockade/bin/Debug/blockadeTrue/data/beam_fire.png |
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Index: blockade/bin/Debug/blockadeTrue/data/beam_fire.png |
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--- blockade/bin/Debug/blockadeTrue/data/beam_fire.png (revision 4) |
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/blockade/bin/Debug/blockadeTrue/data/beam_fire.png |
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Index: blockade/bin/Debug/blockadeTrue/data/protonBase.png |
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Index: blockade/bin/Debug/blockadeTrue/data/protonBase.png |
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--- blockade/bin/Debug/blockadeTrue/data/protonBase.png (revision 4) |
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/blockade/bin/Debug/blockadeTrue/data/protonBase.png |
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Index: blockade/bin/Debug/blockadeTrue/data/basicBase.png |
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Index: blockade/bin/Debug/blockadeTrue/data/basicBase.png |
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--- blockade/bin/Debug/blockadeTrue/data/basicBase.png (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/basicBase.png (nonexistent) |
/blockade/bin/Debug/blockadeTrue/data/basicBase.png |
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## -1 +0,0 ## |
-application/octet-stream |
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Index: blockade/bin/Debug/blockadeTrue/data/missiles.dat |
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--- blockade/bin/Debug/blockadeTrue/data/missiles.dat (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/missiles.dat (nonexistent) |
@@ -1 +0,0 @@ |
-#not done yet :( |
\ No newline at end of file |
Index: blockade/bin/Debug/blockadeTrue/data/neutronTurret1.png |
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Index: blockade/bin/Debug/blockadeTrue/data/neutronTurret1.png |
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--- blockade/bin/Debug/blockadeTrue/data/neutronTurret1.png (revision 4) |
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/blockade/bin/Debug/blockadeTrue/data/neutronTurret1.png |
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Index: blockade/bin/Debug/blockadeTrue/data/neutronTurret2.png |
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Index: blockade/bin/Debug/blockadeTrue/data/neutronTurret2.png |
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--- blockade/bin/Debug/blockadeTrue/data/neutronTurret2.png (revision 4) |
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/blockade/bin/Debug/blockadeTrue/data/neutronTurret2.png |
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## -1 +0,0 ## |
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Index: blockade/bin/Debug/blockadeTrue/data/neutronTurret3.png |
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Index: blockade/bin/Debug/blockadeTrue/data/neutronTurret3.png |
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--- blockade/bin/Debug/blockadeTrue/data/neutronTurret3.png (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/neutronTurret3.png (nonexistent) |
/blockade/bin/Debug/blockadeTrue/data/neutronTurret3.png |
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## -1 +0,0 ## |
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Index: blockade/bin/Debug/blockadeTrue/data/constant1.wav |
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Index: blockade/bin/Debug/blockadeTrue/data/constant1.wav |
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--- blockade/bin/Debug/blockadeTrue/data/constant1.wav (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/constant1.wav (nonexistent) |
/blockade/bin/Debug/blockadeTrue/data/constant1.wav |
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Index: blockade/bin/Debug/blockadeTrue/data/constant2.wav |
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Index: blockade/bin/Debug/blockadeTrue/data/constant2.wav |
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--- blockade/bin/Debug/blockadeTrue/data/constant2.wav (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/constant2.wav (nonexistent) |
/blockade/bin/Debug/blockadeTrue/data/constant2.wav |
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Index: blockade/bin/Debug/blockadeTrue/data/protonTurret.pdn |
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Index: blockade/bin/Debug/blockadeTrue/data/protonTurret.pdn |
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--- blockade/bin/Debug/blockadeTrue/data/protonTurret.pdn (revision 4) |
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/blockade/bin/Debug/blockadeTrue/data/protonTurret.pdn |
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Index: blockade/bin/Debug/blockadeTrue/data/neutronTurret4.png |
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Index: blockade/bin/Debug/blockadeTrue/data/neutronTurret4.png |
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--- blockade/bin/Debug/blockadeTrue/data/neutronTurret4.png (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/neutronTurret4.png (nonexistent) |
/blockade/bin/Debug/blockadeTrue/data/neutronTurret4.png |
Property changes: |
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## -1 +0,0 ## |
-application/octet-stream |
\ No newline at end of property |
Index: blockade/bin/Debug/blockadeTrue/data/neutronBase.png |
=================================================================== |
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Index: blockade/bin/Debug/blockadeTrue/data/neutronBase.png |
=================================================================== |
--- blockade/bin/Debug/blockadeTrue/data/neutronBase.png (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/neutronBase.png (nonexistent) |
/blockade/bin/Debug/blockadeTrue/data/neutronBase.png |
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## -1 +0,0 ## |
-application/octet-stream |
\ No newline at end of property |
Index: blockade/bin/Debug/blockadeTrue/data/gameTexts.dat |
=================================================================== |
--- blockade/bin/Debug/blockadeTrue/data/gameTexts.dat (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/gameTexts.dat (nonexistent) |
@@ -1,6 +0,0 @@ |
-Tactical High Energy Laser (THEL):Tactical High Energy Laser (THEL):Tactical High Energy Laser (THEL):Tactical High Energy Laser (THEL):Tactical High Energy Laser (THEL) |
-Static Electric Bolt (SEB):Static Electric Bolt (SEB):Static Electric Bolt (SEB):Static Electric Bolt (SEB):Static Electric Bolt (SEB) |
-Jumping Electric Bolt (JEP):Jumping Electric Bolt (JEP):Jumping Electric Bolt (JEP):Jumping Electric Bolt (JEP):Jumping Electric Bolt (JEP) |
-Cash:Cash:Geld:ayu:shiney |
-Lives:Lives:Leben:sìrey:Lives |
-Level:Level:Ebene:kifkey:toyer |
\ No newline at end of file |
Index: blockade/bin/Debug/blockadeTrue/data/neutronTurret5.png |
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Index: blockade/bin/Debug/blockadeTrue/data/neutronTurret5.png |
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--- blockade/bin/Debug/blockadeTrue/data/neutronTurret5.png (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/neutronTurret5.png (nonexistent) |
/blockade/bin/Debug/blockadeTrue/data/neutronTurret5.png |
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## -1 +0,0 ## |
-application/octet-stream |
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Index: blockade/bin/Debug/blockadeTrue/data/rocket1_1.png |
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Index: blockade/bin/Debug/blockadeTrue/data/rocket1_1.png |
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--- blockade/bin/Debug/blockadeTrue/data/rocket1_1.png (revision 4) |
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/blockade/bin/Debug/blockadeTrue/data/rocket1_1.png |
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Index: blockade/bin/Debug/blockadeTrue/data/bg.png |
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Index: blockade/bin/Debug/blockadeTrue/data/bg.png |
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--- blockade/bin/Debug/blockadeTrue/data/bg.png (revision 4) |
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/blockade/bin/Debug/blockadeTrue/data/bg.png |
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Index: blockade/bin/Debug/blockadeTrue/data/rocket1_2.png |
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Index: blockade/bin/Debug/blockadeTrue/data/rocket1_2.png |
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--- blockade/bin/Debug/blockadeTrue/data/rocket1_2.png (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/rocket1_2.png (nonexistent) |
/blockade/bin/Debug/blockadeTrue/data/rocket1_2.png |
Property changes: |
Deleted: svn:mime-type |
## -1 +0,0 ## |
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Index: blockade/bin/Debug/blockadeTrue/data/rocket1_3.png |
=================================================================== |
Cannot display: file marked as a binary type. |
svn:mime-type = application/octet-stream |
Index: blockade/bin/Debug/blockadeTrue/data/rocket1_3.png |
=================================================================== |
--- blockade/bin/Debug/blockadeTrue/data/rocket1_3.png (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/rocket1_3.png (nonexistent) |
/blockade/bin/Debug/blockadeTrue/data/rocket1_3.png |
Property changes: |
Deleted: svn:mime-type |
## -1 +0,0 ## |
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Index: blockade/bin/Debug/blockadeTrue/data/bg_fire.png |
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Cannot display: file marked as a binary type. |
svn:mime-type = application/octet-stream |
Index: blockade/bin/Debug/blockadeTrue/data/bg_fire.png |
=================================================================== |
--- blockade/bin/Debug/blockadeTrue/data/bg_fire.png (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/bg_fire.png (nonexistent) |
/blockade/bin/Debug/blockadeTrue/data/bg_fire.png |
Property changes: |
Deleted: svn:mime-type |
## -1 +0,0 ## |
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Index: blockade/bin/Debug/blockadeTrue/data/yesImg.png |
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Cannot display: file marked as a binary type. |
svn:mime-type = application/octet-stream |
Index: blockade/bin/Debug/blockadeTrue/data/yesImg.png |
=================================================================== |
--- blockade/bin/Debug/blockadeTrue/data/yesImg.png (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/yesImg.png (nonexistent) |
/blockade/bin/Debug/blockadeTrue/data/yesImg.png |
Property changes: |
Deleted: svn:mime-type |
## -1 +0,0 ## |
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Index: blockade/bin/Debug/blockadeTrue/data/comet_Small.png |
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svn:mime-type = application/octet-stream |
Index: blockade/bin/Debug/blockadeTrue/data/comet_Small.png |
=================================================================== |
--- blockade/bin/Debug/blockadeTrue/data/comet_Small.png (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/comet_Small.png (nonexistent) |
/blockade/bin/Debug/blockadeTrue/data/comet_Small.png |
Property changes: |
Deleted: svn:mime-type |
## -1 +0,0 ## |
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Index: blockade/bin/Debug/blockadeTrue/data/rackerBase.png |
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Cannot display: file marked as a binary type. |
svn:mime-type = application/octet-stream |
Index: blockade/bin/Debug/blockadeTrue/data/rackerBase.png |
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--- blockade/bin/Debug/blockadeTrue/data/rackerBase.png (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/rackerBase.png (nonexistent) |
/blockade/bin/Debug/blockadeTrue/data/rackerBase.png |
Property changes: |
Deleted: svn:mime-type |
## -1 +0,0 ## |
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\ No newline at end of property |
Index: blockade/bin/Debug/blockadeTrue/data/cometCover.pdn |
=================================================================== |
--- blockade/bin/Debug/blockadeTrue/data/cometCover.pdn (revision 4) |
+++ blockade/bin/Debug/blockadeTrue/data/cometCover.pdn (nonexistent) |
@@ -1,454 +0,0 @@ |
-PDN3 |
---|