/tmake.lua |
---|
2,7 → 2,7 |
Language("C++") |
function build() |
Set("Sources", Srcs("main.cpp", "sssnakesss.cpp", "texture.cpp")) |
Set("Sources", Srcs("main.cpp", "sssnakesss.cpp")) |
Set("Libraries", Libs("SDL", "SDL_image", "SDL_mixer", "SDL_ttf", "GL")) |
Set("Includes", Incs("SDL", "SDL_image", "SDL_mixer", "SDL_ttf")) |
/include/texture.hpp |
---|
File deleted |
/include/sssnakesss.hpp |
---|
1,5 → 1,5 |
#ifndef SSSNAKESSS_HPP |
#define SSSNAKESSS_HPP |
#ifndef SSSNAKESSS_H |
#define SSSNAKESSS_H |
struct SDL_Surface; |
27,4 → 27,4 |
SDL_Surface *screen; |
}; |
#endif // SSSNAKESSS_HPP |
#endif // SSSNAKESSS_H |
/src/texture.cpp |
---|
File deleted |
/src/sssnakesss.cpp |
---|
1,12 → 1,6 |
#include "SDL/SDL.h" |
#include "SDL/SDL_image.h" |
#include "SDL/SDL_opengl.h" |
#include <iostream> |
using namespace std; |
#include "texture.hpp" |
#include "sssnakesss.hpp" |
SSSNAKESSS::SSSNAKESSS() |