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/*
* Created by SharpDevelop.
* User: Freddie
* Date: 28/05/2010
* Time: 20:58
*
* To change this template use Tools | Options | Coding | Edit Standard Headers.
*/
namespace blockade
{
partial class Form2
{
/// <summary>
/// Designer variable used to keep track of non-visual components.
/// </summary>
private System.ComponentModel.IContainer components
= null;
/// <summary>
/// Disposes resources used by the form.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose
(bool disposing
)
{
if (disposing
) {
if (components
!= null) {
components
.Dispose();
}
}
base.Dispose(disposing
);
}
/// <summary>
/// This method is required for Windows Forms designer support.
/// Do not change the method contents inside the source code editor. The Forms designer might
/// not be able to load this method if it was changed manually.
/// </summary>
private void InitializeComponent
()
{
this.components = new System.ComponentModel.Container();
this.timer1 = new System.Windows.Forms.Timer(this.components);
this.SuspendLayout();
//
// timer1
//
this.timer1.Interval = 30;
this.timer1.Tick += new System.EventHandler(this.Timer1Tick);
//
// Form2
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F
);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(300,
300);
this.DoubleBuffered = true;
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
this.Name = "Form2";
this.Text = "Form2";
this.Load += new System.EventHandler(this.Form2Load);
this.MouseClick += new System.Windows.Forms.MouseEventHandler(this.Form2MouseClick);
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.Form2FormClosing);
this.MouseMove += new System.Windows.Forms.MouseEventHandler(this.Form2MouseMove);
this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.Form2KeyDown);
this.ResumeLayout(false);
}
private System.Windows.Forms.Timer timer1
;
}
}