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/
include
/
texture.hpp
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#ifndef TEXTURE_HPP
#define TEXTURE_HPP
class
Texture
{
public
:
Texture
(
string filename
)
;
~Texture
(
)
;
void
draw
(
int
x,
int
y
)
;
private
:
GLuint texture
;
bool
loaded
;
int
width
;
int
height
;
int
halfWidth
;
int
halfHeight
;
}
;
#endif // TEXTURE_HPP