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#include "SDL/SDL.h"
#include "SDL/SDL_image.h"
#include "SDL/SDL_opengl.h"
#include <dirent.h>
#include <iostream>
#include <vector>
#include <map>
using namespace std;
#include "point.hpp"
#include "snake.hpp"
#include "texture.hpp"
#include "sssnakesss.hpp"
int main(int argc, char *argv[])
{
SSSNAKESSS game;
if (game.init())
{
game.run();
game.end();
}
return 0;
}